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This article is about a/an Ultra in Ultraman Orb.

Ultraman Orb (ウルトラマンオーブ Urutoraman Ōbu) is an Ultra who hails from the Warrior's Peak on Planet O-50 and the main protagonist of Ultraman Orb. Before becoming Orb, he was originally a humanoid alien named Gai (ガイ Gai). After arriving sometime on Earth to stop the resurrection of the Lord Monsters, he would later adopt the Earth name Gai Kurenai (クレナイ ガイ Kurenai Gai).

Character History

Ultraman Orb Chronicle

Chapter 1: 'Tree of Life' Arc

As told in both first chapter of Ultraman Orb Chronicle and flashback scene in The Blade of Darkness, Voice of Light manifested the light of Orb as a bright halo of light at a mountain peak called Warrior's Peak on Planet O-50. Out of two elite warriors who managed to reach it, the light of Orb chose Gai over Juggler and with that, Voice of Light appointed the former as the bearer of Orb's powers.

Ultraman Orb

To be added

Ultraman Orb the Movie: I'm Borrowing the Power of Your Bonds!

To be added

Other Events

Ultraman Geed the Movie: Connect the Wishes!

To be added

Ultra Galaxy Fight: New Generation Heroes

to be added

Ultraman Taiga

to be added

Ultraman Taiga the Movie: New Generation Climax

to be added

Personality

Gai always presented himself as a forward-looking man who always introduces himself to other people by telling his name during their first meeting. A kind-hearted man, he is more than eager to help those in need.

Gai looks up on his senior Ultras with the utmost respect and sees it as an honor to fight alongside them whenever given the chance. Whenever he uses their Ultra Fusion Cards in his transformation sequences, he explicitly cries out to borrow their powers, which is make sense since the Cards are essentially part of their respective Ultra's light. The only Ultra whom he knows to fear is Ultraman Belial, whose powers he initially reluctant to use until he fully mastered it with Naomi's help.

Powers and Abilities

Powers

  • to be added:

Abilities

  • to be added:

Weaknesses

  • to be added:

Ultraman Orb

Origin The First

Orb Origin the First

Statistics

  • Height: 10 m to 50 m
  • Weight: 10,000 tons to 50,000 tons
  • Flight Speed:
  • Running Speed:
  • Underwater Speed:
  • Underground Speed:
  • Jumping Power:
  • Arm Strength:
  • Grip Strength:

Origin The First (オリジン・ザ・ファースト Orijin Za Fāsuto) is Orb's initial form when Gai became Ultraman Orb for the first time, possessing red and silver coloration similar to the showa Ultras. Following the events of Ultraman Orb: THE ORIGIN SAGA, this form evolved to more powerful, Orb Calibur-wielding Orb Origin.

This form has the following finishers and abilities:

  • Origium Ray: Orb's Ultra Beam. The beam's firepower and size can be increased by opening his arm to the side while performing the technique. After evolved to Orb Origin, Orb retains the access for this ability, albeit more powerful than before.
  • Energy Projectiles:
    • Orb Boomerang: Energy arrows with enough firepower to destroy a small Bezelb in one hit.
    • Crescent Energy Wave: Orb can project a crescent-shaped energy wave that can slice through enemies.
      • Orb Slicer Attack: Orb can also enhances the firepower and damage of his crescent energy wave by pushing it with a flying kick to the point of it can destroy a massive asteroid in one strike.
    • Origium Light Ring: Orb can project energy buzzsaws that can can through armor. This combat technique later improved into Origium Saucer upon evolving into Orb Origin.
  • Orb Spin Attacker: Orb charges a large amount of energy around his body which then released in form of torrents of light projectiles that released to all directions.

Appearances: Orb Episode 23 (as a preview)


Orb Origin

Orb Origin

"Awaken: Orb Origin!"
-Orb Calibur summoning announcement

Statistics

  • Height: 50 m
  • Weight: 50,000 tons
  • Flight Speed:
  • Running Speed:
  • Underwater Speed:
  • Underground Speed:
  • Jumping Power:
  • Arm Strength:
  • Grip Strength:

Orb Origin (オーブオリジン Ōbu Orijin) is Orb's original form upgraded from Origin The First. In addition of retaining its previous powers, the form now wields the Orb Calibur as his weapon of choice. Gai initially sealed this form away after believing that he had killed Natasha during the fight with Maga-Zetton until learning her survival through her descendant Naomi, whom helped him let go of his guilt and trust this form's power once again.

This form has the following finishers and abilities:

  • Origium Ray: Orb retains the use of his Origium Ray, though he rarely performs this technique in favor of the more powerful attacks provided by Orb Calibur.
  • Origium Saucer: The upgrade of Origium Light Ring, which now blue in color.
  • Orb Calibur Usage: As Orb Origin, Orb fights with his signature weapon, the Orb Calibur.
    • Weapon Summoning: In addition of materializing alongside Gai whenever he transforms into Orb Origin, the Orb Calibur obeys Orb's summons as though it were alive.
    • Durability: The Orb Calibur can withstand most devastating of blows, making it a suitable shield against attacks.
    • Calibur Shield: Orb can form a powerful circular barrier with the Orb Calibur.
    • Energy Slash: Orb Origin can envelop the weapon with white-colored energy to increase the damage from his blows with it as well as to access other techniques such as projecting crescent-shaped energy shockwaves to damage opponents from a distance or by delivering a blow strong enough to send an opponent flying via kinetic backlash.
    • Energy Counterattack: As shown in the fight against Maga-Orochi, Orb can use the Orb Calibur to absorb his opponents' energy attacks which he accumulates around the weapon's blade before hurling it back at its sender via Energy Slash.
    • Calibur Wheel Cutter: The roulette of the Orb Calibur can act as a circular saw to shred an opponent, where it glows white when its function is activated.
    • Elemental Attacks: Orb can utilize elemental attacks with the Orb Calibur:
      • Orb Supreme Calibur: By drawing a rainbow halo above himself, Orb charges a large amount of energy into the Orb Calibur which then unleashes a powerful, rainbow laser that can destroy even the strongest of opponents.
        • Orb Supreme Calibur (Overpowered): A more powerful version of the technique which Gai uses against Maga-Zetton to reduce him into small atoms. Deployed in the same manner as the regular version, but with excessive amounts of power that it results in a city-wide explosion, with the beam slowly disintegrating the weapon before breaking apart once it reaches the Calibur Wheel.
        • Orb Supreme Calibur (Fusion Card Ver.): The strongest known variant of the attack. With the use of 8 Ultra Fusion Cards in his possession, Gai summons their respective Ultra beams before drawing a circular halo above them and points the Orb Calibur at the opponent, prompting said beams to fire upon the target. Orb then completes their beams with his own beam attack, the Origium Ray, and combines them all into a more powerful beam that can even destroy Maga-Orochi and cause a city-wide explosion like an overpowered version of the attack.
      • Orb Flame Calibur: A fire-based finisher. After setting the Calibur Wheel to its fire symbol, Orb conjures a ring of fire via the weapon which he hurls at the opponent, trapping them within a circular fire barrier and leaving them open to energy slashes that not only cut the construct, but also severely damage the opponent, causing them to explode.
      • Orb Water Calibur: A water-based finisher. After setting the Calibur Wheel to its water symbol, Orb brings his opponent into a pocket dimension of water with himself before trapping them in a whirlpool, leaving them open to energy slash attacks.
      • Orb Ground Calibur: An earth-based attack. After setting the Calibur Wheel to its earth symbol, Orb slams the weapon to the ground, releasing electrified fissures in a circular formation that strikes the opponent.
      • Orb Wind Calibur: A wind-based attack. After setting the Calibur Wheel to its wind symbol, Orb creates a powerful tornado by swinging his sword in a circular motion.

Appearances:


Specium Zeperion

Specium Zepellion

"Ultraman! Ultraman Tiga! Fusion Up! (Jingle) Ultraman Orb: Specium Zeperion!"
-Specium Zeperion's transformation announcement

Statistics

  • Height: 50 m
  • Weight: 50,000 tons
  • Flight Speed:
  • Running Speed:
  • Underwater Speed:
  • Underground Speed:
  • Jumping Power:
  • Arm Strength:
  • Grip Strength:

Spacium Zeperion (スペシウムゼペリオン Supeshiumu Zeperion) is Orb’s primary fusion form accessed through the use of the Ultraman and Tiga Fusion Cards.

Spacium Zeperion form is specialized in energy-based attacks. The form's quirk is the ability to tap on either enhanced speed of Tiga's Sky Type (which resulted his purple marking to glow) or enhanced strength of Tiga's Power Type (which resulted his red marking to glow) to temporarily improve his paramenters.

This form has the following finishers and abilities:

  • Sperion Ray: Spacium Zeperion's Ultra beam derived from Tiga's Zepellion Ray and original Ultraman's Specium Ray.
  • Sperion Light Ring: As with his Orb Origin form, Orb Spacium Zeperion can form buzzsaw-like energy ring that can cut through things, though the technique technically derived from Ultraman's Ultra-Slash ability.
    • Sperion Light Ring (Oversized Ver.): The projectile can be charged into Orb's own size to increase the damage.
      • Sperion Light Ring (Shuriken ver.): Smaller version of the projectile that can be rapidly thrown like shurikens.
  • Sperion Slash: Crescent-shaped energy arrows based on Ultraman's Slash Ray and Tiga's Hand Slash.
  • Sperion Shield: Energy barriee to defend against attack. The barrier can also be shaped into a mirror to deflect incoming energy beams back to its sender.
  • Orb Shower: Conjuring streams of water to put out flames. Based on Ultraman's Ultra Water Current.
  • Shutdown Protect: Conjures a stream of blue energy which he then splits with both hands to form an energy bubble around the target.
  • X-Ray Vision: To see through objects. Based on Ultraman's Fluoroscope Ray.

Appearances: Orb Episodes 1-9, 11, 14, 16, 18, 20, 25


Burnmite

Burnmite

"Ultraman Taro! Ultraman Mebius! Fusion Up! (Jingle) Ultraman Orb: Burnmite!"
-Burnmite's transformation announcement

Statistics

  • Height: 50 m
  • Weight: 50,000 tons
  • Flight Speed:
  • Running Speed:
  • Underwater Speed:
  • Underground Speed:
  • Jumping Power:
  • Arm Strength:
  • Grip Strength:

Burnmite (バーンマイト Bānmaito) is Orb’s second fusion form accessed through the use of the Taro and Mebius cards. This form specialized in fire-based attacks.

This form has the following finishers and abilities:

  • Stobium Burst: A destructive fireball attack with enough firepower to dispel Maga-Pandon's fire shield. The technique is based on Ultraman Mebius' Mebium Burst.
  • Stobium Ray: Orb Burnmite's fire-based Ultra Beam based on Storium Ray and Mebium Shoot.
  • Stobium Dynamite: Orb Burnmite's finisher where he envelop his whole body with flames before rushes to grab the opponent and self-destruct, severely injured, if not outright killing them as he reforms at safe distance. The technique is based on Taro's Ultra Dynamite and Mebius' (Burning) Mebium Dynamite.
  • Fire Infusion: Orb Burnmite can infuse his limbs to perform following techniques:
    • Stobium Counter: Also known as Stobium Knuckle. Orb Burnmite charges the opponent from the air with fire-infused fists thrusted forward, injuring them.
      • Stobium Counter Zero: A variant of the same technique which deployed on the ground at a close range and uses a single fiery fist instead of two.
    • Stobium Foot: A fire-infused kick. Can also be deployed while sliding on the ground, producing many sparks.
    • Stobium Dynamite Kick: Orb Burnmite performs multiple flips mid-air before landing fire-enhanced kick which explodes upon impact on the opponent. True to its namesake, its explosive power is on par with Stobium Dynamite technique.
  • Stobium Defensor: A barrier for defense against attack based on Ultraman Mebius' Mebius Defensircle.

Appearances:


Hurricane Slash

Hurricane Slash

"Ultraman Jack! Ultraman Zero! Fusion Up! (Jingle) Ultraman Orb: Hurricane Slash!"
-Hurricane Slash's transformation announcement

Statistics

  • Height: 50 m
  • Weight: 35,000 tons
  • Flight Speed:
  • Running Speed:
  • Underwater Speed:
  • Underground Speed:
  • Jumping Power:
  • Arm Strength:
  • Grip Strength:

Hurricane Slash (ハリケーンスラッシュ Harikēn Surasshu) is Orb's third form accessed through the use of Jack and Zero cards. This form focused on speed and mobility.

The form's signature weapon is the Orb Sluggers, a pair of crest weapons primarily based on Zero Sluggers. Unlike the latter, the Sluggers form energy projection of themselves due to being non-removable. The projections can also merge into trident-like polearm called Orb Slugger Lance, which based on Jack's Ultra Lance.

This form has the following finishers and abilities:

  • Teleportation: Orb Hurrican Slash can teleport at will in swirls of red and blue energy.
  • Acceleration: As Orb Hurrican Slash, Orb can move at insane speed faster than Speed-type ability of Spacium Zeperion.
  • Orb Sluggers Usage:
    • Orb Slugger Shots: Hurling energy copies of Orb Sluggers as long range attack.
    • Form Shifting: Orb Hurrican Slash can form his Sluggers into Orb Slugger Lance. The process in doing so resulted the weapon to initially materialize as a circular shield of red and blue energy that also allows him to block enemy attacks at the same time
  • Orb Slugger Lance Usage:
    • Orb Lancer Shoot: Firing a laser beam from Orb Slugger Lance. Requires a single pull of its Gear Lever.
    • Big Bang Thrust: A energized thrust attack which, upon connect, will cause an explosion which kill them from inside out, if not severely injured them. Requires two pulls of its Gear Lever.
    • Trident Slash: Super-fast, rapid slash attack with energized Orb Slugger Lance. Requires three pulls of its Gear Lever
    • Tornado Generation: Forming a tornado strong enough to push opponent away through spinning the weapon at high speeds.
    • Deflection: Orb Slugger Lance can be spin into a shield that can deflect opponent's attacks back at them.

Appearances:


Thunder Breastar

Thunder Breastar

"Zoffy! Ultraman Belial! Fusion Up! (Jingle) Ultraman Orb: Thunder Breastar!"
-Thunder Breastar's transformation announcement

Statistics

  • Height: 55 m
  • Weight: 55,000 tons
  • Flight Speed:
  • Running Speed:
  • Underwater Speed:
  • Underground Speed:
  • Jumping Power:
  • Arm Strength:
  • Grip Strength:

Thunder Breastar (サンダーブレスター Sandā Buresutā) is Orb's fourth form accessed through the use of Zoffy and Belial cards. Unlike the rest of Fusion Up forms, it was very difficult to master as he went on berserker rage in its first three uses — the second time was most disastrous with the Ultra briefly went on crazed rampage as soon as he destroyed Galactron and injured Naomi in process, desolating much of the surrounding area. It took Naomi's support that Gai eventually mastered it in the end, allowing him to use Thunder Breastar without any setbacks.

In addition of durability and great deal of brute force befitting to this form's frame, Orb Thunder Breastar can manipulate dark energies which based on Belial's Alien Reiblood-corrupted light to defend himself or charge up attacks.

This form has the following finishers and abilities:

  • Zedcium Ray: Orb Thunder Breastar's Ultra beam, which takes the appearance of a blueish-white beam surrounded by bolts of black and red electricity. Based on Zoffy's Z-Ray and Belial's Deathcium Ray.
  • Zedcium Light Ring: Orb Thunder Breastar's Ultra Slash. Other than slicing through opponents, the formed energy buzzaw can also act as a shield against attacks.
  • Energy Slicer: Crescent-shaped energy projectile that can cut through things.
  • Ultra Spin: Orb Thunder Breastar spins around like a tornado and rapidly punches his foes with dark energy-infused fists.
  • Cross Guard: Orb Thunder Breastar blocks enemy's attack with dark energy-infused arms put in 'X'-like formation.

Lightning Attacker

Lightning Attacker

"Ultraman Ginga! Ultraman X! Fusion Up! (Jingle) Ultraman Orb: Lightning Attacker!"
-Lightning Attacker's transformation announcement

Statistics

  • Height: 50 m
  • Weight: 50,000 tons
  • Flight Speed:
  • Running Speed:
  • Underwater Speed:
  • Underground Speed:
  • Jumping Power:
  • Arm Strength:
  • Grip Strength:

Lightning Attacker (ライトニングアタッカー Raitoningu Atakkā) is Orb's fusion form accessed through the use of Ginga and X cards.

Appearances:


Emerium Slugger

Emerium Slugger

"Ultraseven! Ultraman Zero! Fusion Up! (Jingle) Ultraman Orb: Emerium Slugger!"
-Emerium Slugger's transformation announcement

Statistics

  • Height: 50 m
  • Weight: 50,000 tons
  • Flight Speed:
  • Running Speed:
  • Underwater Speed:
  • Underground Speed:
  • Jumping Power:
  • Arm Strength:
  • Grip Strength:

Emerium Slugger (エメリウムスラッガー Emeriumu Suraggā) is Orb's Fusion form accessed through the use of Ultraseven and Zero cards.

Appearances:


These Ultra Forms are currently exclusive to Ultraman Fusion Fight!

Photon Victorium
"Ultraman Gaia! Ultraman Victory! Fusion Up! (Jingle) Ultraman Orb: Photon Victorium!"
-Photon Victorium's transformation announcement

Statistics

  • Height: TBA
  • Weight: TBA

Photon Victorium (フォトンビクトリウム Foton Bikutoriumu) is Orb's form accessed through the use of Gaia and Victory cards.


Sky Dash Max
"Ultraman Tiga - Sky Type! Ultraman Max! Fusion Up! (Jingle) Ultraman Orb: Sky Dash Max!"
-Sky Dash Max's transformation announcement

Statistics

  • Height: TBA
  • Weight: TBA

Sky Dash Max (スカイダッシュマックス Sukai Dasshu Makkusu) is Orb's form accessed through the use of Tiga Sky Type and Max cards.


Full Moon Xanadium
"Ultraman Cosmos! Ultraman X! Fusion Up! (Jingle) Ultraman Orb: Full Moon Xanadium!"
-Full Moon Xanadium's transformation announcement

Statistics

  • Height: TBA
  • Weight: TBA

Full Moon Xanadium (フルムーンザナディウム Furu Mūn Zanadiumu) is Orb's form accessed through the use of Cosmos and X cards.


Leo Zero Knuckle
"Ultraman Leo! Ultraman Zero! Fusion Up! (Jingle) Ultraman Orb: Leo Zero Knuckle!"
-Leo Zero Knuckle's transformation announcement

Statistics

  • Height: TBA
  • Weight: TBA

Leo Zero Knuckle (レオゼロナックル Reo Zero Nakkuru) is Orb's form accessed through the use of Leo and Zero cards.


Zeperion Solgent
"Ultraman Tiga! Ultraman Dyna! Fusion Up! (Jingle) Ultraman Orb: Zeperion Solgent!"
-Zeperion Solgent's transformation announcement

Statistics

  • Height: TBA
  • Weight: TBA

Zeperion Solgent (ゼペリオンソルジェント Zeperion Sorujento) is Orb's form accessed through the use of Tiga and Dyna cards.


Thunder Miracle
"Ultraman Dyna! Ultraman Belial! Fusion Up! (Jingle) Ultraman Orb: Thunder Miracle!"
-Thunder Miracle's transformation announcement

Statistics

  • Height: TBA
  • Weight: TBA

Thunder Miracle (サンダーミラクル Sandā Mirakuru) is Orb's form accessed through the use of Dyna and Belial cards.


Slugger Ace
"Ultraseven! Ultraman Ace! Fusion Up! (Jingle) Ultraman Orb: Slugger Ace!"
-Slugger Ace's transformation announcement

Statistics

  • Height: TBA
  • Weight: TBA

Slugger Ace (スラッガーエース Suraggā Ēsu) is Orb's form accessed through the use of Ultraseven and Ace cards.


Knight Liquidator
"Ultraman Agul! Ultraman Hikari! Fusion Up! (Jingle) Ultraman Orb: Knight Liquidator!"
-Knight Liquidator's transformation announcement

Statistics

  • Height: TBA
  • Weight: TBA

Knight Rikidater (ナイトリキデイター Naito Rikideitā) is Orb's form accessed through the use of Agul and Hikari cards.


Spacium Strom
"Ultraman! Ultraman Nexus! Fusion Up! (Jingle) Ultraman Orb: Spacium Strom!"
-Spacium Strom's transformation announcement

Statistics

  • Height: TBA
  • Weight: TBA

Spacium Strom (スペシウムシュトローム Supeshiumu Shutorōmu) is Orb's form accessed through the use of Ultraman and Nexus cards.


Power Strong
"Ultraman Tiga - Power Type! Ultraman Dyna - Strong Type! Fusion Up! (Jingle) Ultraman Orb: Power Strong!"
-Power Strong's transformation announcement

Statistics

  • Height: TBA
  • Weight: TBA

Power Strong (パワーストロング Pawā Sutorongu) is Orb's form accessed through the use of Tiga Power Type and Dyna Strong Type cards.


Thunder Stream
"Ultraman Agul! Ultraman Belial! Fusion Up! (Jingle) Ultraman Orb: Thunder Stream!"
-Thunder Stream's transformation announcement

Statistics

  • Height: TBA
  • Weight: TBA

Thunder Stream (サンダーストリーム Sandā Sutorīmu) is Orb's form accessed through the use of Dyna and Belial cards.


Mebium Especially
"Ultraman Mebius! Ultraman Ginga! Fusion Up! (Jingle) Ultraman Orb: Mebium Especially!"
-Mebium Especially's transformation announcement

Statistics

  • Height: TBA
  • Weight: TBA

Mebium Especially (メビュームエスペシャリー Mebyūmu Esupesharī) is Orb's form accessed through the use of Mebius and Ginga cards.


Breastar Knight
"Ultraman Zoffy! Ultraman Hikari! Fusion Up! (Jingle) Ultraman Orb: Breastar Knight!"
-Breastar Knight's transformation announcement

Statistics

  • Height: TBA
  • Weight: TBA

Breastar Knight (ブレスターナイト Buresutā Naito) is Orb's form accessed through the use of Zoffy and Hikari cards.


Strium Galaxy
"Ultraman Taro! Ultraman Max! Fusion Up! (Jingle) Ultraman Orb: Strium Galaxy!"
-Strium Galaxy's transformation announcement

Statistics

  • Height: TBA
  • Weight: TBA

Strium Galaxy (ストリウムギャラクシー Sutoriumu Gyarakushī) is Orb's form accessed through the use of Taro and Max cards.


Orb Trinity
"Ultraman Ginga! Ultraman Victory! Ultraman X! Trinity Fusion!"
-Orb Trinity's transformation announcement

Orb Trinity

Statistics

  • Height: 50 m
  • Weight: 50,000 tons
  • Flight Speed:
  • Running Speed:
  • Underwater Speed:
  • Underground Speed:
  • Jumping Power:
  • Arm Strength:
  • Grip Strength:

Orb Trinity (オーブトリニティ Ōbu Toriniti) is Orb's trinity fusion form accessed through the use of Ginga, Victory and X cards.

The form's signature weapon is Orb Slasher (オーブスラッシャー Ōbu Surasshā) which Orb can use it to activate Orb Trinity Form and also can use it as main Weapon.


Equipment

Devices

Weapons

Legend Ultra Devices

Orb Origin Capsule (オーブオリジンカプセル Ōbu Orijin Kapuseru): An Ultra Capsule that holds the power of Ultraman Orb Origin. Can be fused with the Ginga Ultra Capsule into New Generation Capsule α (Alpha) and can be used with New Generation Capsule β (Beta) in Riser (Zero Mode) to access Ultraman Zero Beyond.


  • Orb Origin Crystal (オーブオリジンクリスタル Ōbu Origin Kurisutaru): information to be added

  • Orb Spacium Zeperion Crystal (オーブ スペシウムゼペリオンクリスタル Ōbu Supeshiumu Zeperion Kurisutaru): information to be added

  • Orb Thunder Breastar Crystal (オーブ サンダーブレスタークリスタル Ōbu Sandā Buresutā Kurisutaru): information to be added

  • Orb Trinity Crystal (オーブトリニティクリスタル Ōbu Toriniti Kurisutaru): information to be added

  • Ultraman Orb-let (ウルトラマンオーブレット Urutoraman Ōbu-retto): information to be added

Ultraman Orb Medal (ウルトラマンオーブメダル Urutoraman Ōbu Medaru): An Ultra Medal that holds the power of Ultraman Orb. Can be used with both Ultraman Ginga and Ultraman X in Ultra Z Riser to access Ultraman Geed Galaxy Rising.


Ultraman Orb Spacium Zeperion Medal (ウルトラマンオーブスペシウムゼペリオンメダル Urutoraman Ōbu Supeshiumu Zeperion Medaru): An Ultra Medal that holds the power of Ultraman Orb's Spacium Zeperion.


Relationships

  • Jugglus Juggler: The two have a complex past where they used to be best friends who honored each other as warriors and would compete whenever given chance. Sadly, their relationships gradually deteriorated to the point they became archenemies after the Light of Orb chose him over Juggler. Even so, Gai still cares for his rival to some extent due to their past together and is thankful to him upon figuring out Juggler saved Natasha in the past. Although their relationships improved somewhat from this revelation, Gai nevertheless keeps an eye on Juggler in case he causes trouble yet again.
  • Natasha Romanová: Gai and Natasha became close friends, almost to lovers since the latter nursed him to full health after his fight against Super C.O.V., and had became an amnesiac. When he thought Natasha Romanová died from caught between his fight as Ultraman Orb against Maga-Zetton which culminated to him destroying the King Demon Beast in a blast that remembered by many as Rusalka Great Explosion, he felt such extreme guilt that he sealed away Orb Origin and also led him to believe that his presence would bring trouble into everyone's lives. It took the revelation of Natasha's survival through her great great granddaughter Naomi that he finally overcome this trauma.
  • Naomi Yumeno: As with Natasha, Gai developed soft spot on Naomi despite annoyed by her and her fellow SSP's antics. Among factors of this are Naomi's recurring dream which sounds like recollection of Natasha's supposed last moment before Rusalka Great Explosion, her humming melody which matched to that of the one he used to play for Natasha, and mushroom soup which exactly the same one Natasha cooked for him back then. After losing control over his Ultraman Orb's Thunder Breastar form which culminated to Naomi's near-death experience, the depression that he had since Natasha's supposed death worsens. It was until Naomi revealed her relation with Natasha as her great great-granddaughter along with Natasha's survival, prompting Gai to hug her in relief, restoring his confidence in Orb Origin and improving his mastery with Thunder Breastar at the same time.

Behind the Scenes

Portrayal

  • Gai Kurenai and Ultraman Orb are portrayed and voiced by Hideo Ishiguro (石黒 英雄 Ishiguro Hideo). Ultraman Orb's suit actor is Hideyoshi Iwata (岩田 栄慶 Iwata Hideyoshi).

Notes

  • To be added

References

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