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This article is about a/an Ultra in Ultraman Orb.
Ultras - Ultraman Orb with Calibur
Ultraman Orb
Human host: Gai Kurenai
Gender: Male
Series: Ultraman Orb
Height: 50 meters
Mass: {{{Mass}}} metric tons
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Ultraman Orb (ウルトラマンオーブ - Urutoraman Ōbu) is an Ultra who hails from the Warrior's Peak on Planet O-50. Orb was bonded with Gai Kurenai after he was bestowed the ultra's power and body by the Voice of Light.

Character History

to be added


Ultraman Orb

Origin The First
Orb-Orb Origin The First

Orb Origin the First

  • Height: 10 m to 50 m
  • Weight: 10,000 tons to 50,000 tons

Origin The First is Orb's initial form when Gai became Ultraman Orb for the first time, possessing red and silver coloration similar to the showa Ultras. Following the events of Ultraman Orb: THE ORIGIN SAGA, this form evolved to more powerful, Orb Calibur-wielding Orb Origin.

  • Origium Ray: Orb's Ultra Beam. The beam's firepower and size can be increased by opening his arm to the side while performing the technique. After evolved to Orb Origin, Orb retains the access for this ability, albeit more powerful than before.
  • Energy Projectiles:
    • Orb Boomerang: Energy arrows with enough firepower to destroy a small Bezelb in one hit.
    • Crescent Energy Wave: Orb can project a crescent-shaped energy wave that can slice through enemies.
      • Orb Slicer Attack: Orb can also enhances the firepower and damage of his crescent energy wave by pushing it with a flying kick to the point of it can destroy a massive asteroid in one strike.
    • Origium Light Ring: Orb can project energy buzzsaws that can can through armor. This combat technique later improved into Origium Saucer upon evolving into Orb Origin.
  • Orb Spin Attacker: Orb charges a large amount of energy around his body which then released in form of torrents of light projectiles that released to all directions.

Appearances: Orb Episode 23 (as a preview)

Orb Origin
Ultraman Orb Origin Form

Orb Origin

  • Height: 50 m
  • Weight: 50,000 tons

Orb Origin is Orb's original form upgraded from Origin The First. In addition of retaining its previous powers, the form now wields the Orb Calibur as his weapon of choice. Gai initially sealed this form away after believing that he had killed Natasha during the fight with Maga-Zetton until learning her survival through her descendant Naomi, whom helped him let go of his guilt and trust this form's power once again.

  • Origium Ray: Orb retains the use of his Origium Ray, though he rarely performs this technique in favor of the more powerful attacks provided by Orb Calibur.
  • Origium Saucer: The upgrade of Origium Light Ring, which now blue in color.
  • Orb Calibur Usage: As Orb Origin, Orb fights with his signature weapon, the Orb Calibur.
    • Weapon Summoning: In addition of materializing alongside Gai whenever he transforms into Orb Origin, the Orb Calibur obeys Orb's summons as though it were alive.
    • Durability: The Orb Calibur can withstand most devastating of blows, making it a suitable shield against attacks.
    • Calibur Shield: Orb can form a powerful circular barrier with the Orb Calibur.
    • Energy Slash: Orb Origin can envelop the weapon with white-colored energy to increase the damage from his blows with it as well as to access other techniques such as projecting crescent-shaped energy shockwaves to damage opponents from a distance or by delivering a blow strong enough to send an opponent flying via kinetic backlash.
    • Energy Counterattack: As shown in the fight against Maga-Orochi, Orb can use the Orb Calibur to absorb his opponents' energy attacks which he accumulates around the weapon's blade before hurling it back at its sender via Energy Slash.
    • Calibur Wheel Cutter: The roulette of the Orb Calibur can act as a circular saw to shred an opponent, where it glows white when its function is activated.
    • Elemental Attacks: Orb can utilize elemental attacks with the Orb Calibur:
      • Orb Supreme Calibur: By drawing a rainbow halo above himself, Orb charges a large amount of energy into the Orb Calibur which then unleashes a powerful, rainbow laser that can destroy even the strongest of opponents.
        • Orb Supreme Calibur (Overpowered): A more powerful version of the technique which Gai uses against Maga-Zetton to reduce him into small atoms. Deployed in the same manner as the regular version, but with excessive amounts of power that it results in a city-wide explosion, with the beam slowly disintegrating the weapon before breaking apart once it reaches the Calibur Wheel.
        • Orb Supreme Calibur (Fusion Card Ver.): The strongest known variant of the attack. With the use of 8 Ultra Fusion Cards in his possession, Gai summons their respective Ultra beams before drawing a circular halo above them and points the Orb Calibur at the opponent, prompting said beams to fire upon the target. Orb then completes their beams with his own beam attack, the Origium Ray, and combines them all into a more powerful beam that can even destroy Maga-Orochi and cause a city-wide explosion like an overpowered version of the attack.
      • Orb Flame Calibur: A fire-based finisher. After setting the Calibur Wheel to its fire symbol, Orb conjures a ring of fire via the weapon which he hurls at the opponent, trapping them within a circular fire barrier and leaving them open to energy slashes that not only cut the construct, but also severely damage the opponent, causing them to explode.
      • Orb Water Calibur: A water-based finisher. After setting the Calibur Wheel to its water symbol, Orb brings his opponent into a pocket dimension of water with himself before trapping them in a whirlpool, leaving them open to energy slash attacks.
      • Orb Ground Calibur: An earth-based attack. After setting the Calibur Wheel to its earth symbol, Orb slams the weapon to the ground, releasing electrified fissures in a circular formation that strikes the opponent.
      • Orb Wind Calibur: A wind-based attack. After setting the Calibur Wheel to its wind symbol, Orb creates a powerful tornado by swinging his sword in a circular motion.


Specium Zeperion
Orb-Specium Zepellion

Specium Zepellion

"Ultraman! Ultraman Tiga! Fusion Up! (Jingle) Ultraman Orb: Specium Zeperion!"
-Specium Zeperion's transformation announcement
  • Height: 50 m
  • Weight: 50,000 tons

Spacium Zeperion is Orb’s primary fusion form accessed through the use of the Ultraman and Tiga Fusion Cards.

Appearances: Orb Episodes 1-9, 11, 14, 16, 18, 20, 25

Burnmite
Orb-Burnmite

Burnmite

  • Height: 50 m
  • Weight: 50,000 tons

Burnmite is Orb’s second fusion form accessed through the use of the Taro and Mebius cards. This form specialized in fire-based attacks.

Hurricane Slash
Orb-Hurricane Slash

Hurricane Slash

  • Height: 50 m

Hurricane Slash is Orb's third form accessed through the use of Jack and Zero cards. This form focused on speed and mobility.

  • Weight: 35,000 tons


Thunder Breastar
Orb-Thunder Breastar

Thunder Breastar

  • Height: 55 m
  • Weight: 55,000 tons

Thunder Breastar is Orb's fourth form accessed through the use of Zoffy and Belial cards. Unlike the rest of Fusion Up forms, it was very difficult to master as he went on berserker rage in its first three uses — the second time was most disastrous with the Ultra briefly went on crazed rampage as soon as he destroyed Galactron and injured Naomi in process, desolating much of the surrounding area. It took Naomi's support that Gai eventually mastered it in the end, allowing him to use Thunder Breastar without any setbacks.


Lightning Attacker
Ultras - Ultraman Orb (Lightning Attacker)

Lightning Attacker

  • Height: 50 m
  • Weight: 50,000 tons


Emerium Slugger
Orb-Emerium Slugger

Emerium Slugger

  • Height: 50 m
  • Weight: 50,000 tons


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Orb-Orb Trinity

Orb Trinity

  • Height: 50 m
  • Weight: 50,000 tons


Equipment

Devices

Weapons

Behind the Scenes

Portrayal

  • to be added

Notes

  • to be added

References

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